In-house courseware development: the whys, whos, and hows.

Kim Hayworth & Warren B. Roby
Paper presented at CCALL2
University of Victoria
May 1, 1993


Abstract: The advent of authoring tools and software such as HyperCard have made it possible for instructors to create their own courseware without learning a full-fledged programming language. This paper discusses the pros and cons of in-house software development based on the authors' experience creating a program to supplement a first-year French textbook. It is granted that courseware development can be time-consuming and occasionally frustrating, but it is argued that the process is worthwhile if done properly. Ideally, instructors incorporate their linguistic expertise in prototypes which are trialled by students. The result of this collaboration is user-friendly, pedagogically-sound groupware.

Reference:  CALL: Theory and Application. Proceedings of CCALL2/CCELAO2. Edited by Peter Liddell. University of Victoria, 1993. ISBN 1-55058-051-5