In-house courseware development: the whys, whos, and hows.
Kim Hayworth & Warren B. Roby
Paper presented at CCALL2
University of Victoria
May 1, 1993
Abstract:
The advent of authoring tools and software such as HyperCard have made it
possible
for instructors to create their own courseware without learning
a full-fledged programming
language. This paper discusses the pros and
cons of in-house software development
based on the authors' experience
creating a program to supplement a first-year French
textbook. It is
granted that courseware development can be time-consuming and occasionally
frustrating, but it is argued that the process is worthwhile if done
properly. Ideally,
instructors incorporate their linguistic expertise
in prototypes which are trialled
by students. The result of this
collaboration is user-friendly, pedagogically-sound
groupware.
Reference: CALL: Theory and Application. Proceedings of
CCALL2/CCELAO2. Edited by Peter Liddell. University of Victoria, 1993.
ISBN 1-55058-051-5